![]() ![]() The limiting factor of augmentations is time while the limiting factor of Blood magic is gold, so level the time machine until you can consistently fund the ritual you want. Then for between 1/3 to 2/3 of your time you want to level time machine with both energy and magic. You want to start off putting energy into training, nuking bosses, and going to your desired adventure zone. ![]() > Basic starting speedrun: Augmentations and Blood Magic What you do will depend on how far you are in the game and which activities will give you the most number. You will lose most of your number when you start doing smaller runs, but your number will level off after a few runs.Īs for what you actually do in a speedrun, remember **you want to get your number as high as possible within your time limit.** That's the underlying goal behind everything you do in a speed run. In "speedrun" mode you don't need a high number at all. ***All it does is increase your attack and defense. The rebirth time factor doubles at 1 hour, 30 minutes, 15 minutes, and even smaller minutes, so those are usually the benchmarks for speedruns. ![]() Its proably good for you to start with 1 hour runs, because its easier and that's when the rebirth time factor reaches 1. Depending on your activity and exp upgrades, you can do very fast runs. The exact length of your run depends, but in general the shorter the run, the more exp/hour you generate. Speedruns are a quick way to make lots of exp. (eventually somebody should make a speedrun guide, but for now here are some tips) ![]()
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